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BraMBLe 2000 League Rules

Below is a list of rules designed to govern BraMBLe 2000. Once the season has begun, these rules will be considered official and binding. Therefore, any concerns should be voiced now.

CONTENTS

Rosters

  1.  A roster must contain 25 players: 11 pitchers and 14 position players.
  2.  Each team is required to have the following position players:
  3.  A player is considered to have "played" a given position if he played at least fifteen games at that position in the current or prior year. Clarification of position assignments for veterans who have switched positions or rookies can be requested from the East Coast and West Coast Commissioners.
  4.  Each team is required to have the following pitchers:
  5.  A "starter" is defined as someone who started a minimum of seven games in the current or prior year. The status of a pitcher who did not appear in at least seven games should be brought up with the Commissioners. Clarification of this policy can be requested from the East Coast and West Coast Commissioners.
  6.  A "reliever" is defined as someone who started a maximum of six games in the prior year. The status of a pitcher who did not appear in at least seven games should be brought up with the Commissioners. Clarification of this policy can be requested from the East Coast and West Coast Commissioners.
  7.  During the draft, rosters must conform to the above specifications. More specifically, a player may not be drafted by a team that does not have an appropriate slot for him.
  8.  Rosters must conform to the above specifications as of noon EST on Tuesday of each week. In other words, a team may submit a trade for an extra pitcher on the Friday of a given week, so long as a corresponding transaction is made by Tuesday to reduce the number of pitchers to eleven.

Transactions

  1.  Transactions must be submitted to either the East Coast or West Coast Commissioner by noon EST on the Tuesday of each week. Any transactions received after this point will be held over until the following week.
  2.  The team with the lowest overall standing will receive preference in the event that multiple teams require the same player. Standings for the purpose of transactions will be released on Tuesday afternoons, and will be applicable for the week that follows.
  3.  When a free agent signs with a BraMBLe team, another player must be released. This released player cannot be signed by another BraMBLe team for one full week. For example, if Team A releases Player X on Tuesday, no one can resign this player until the following Tuesday. The policy pertains to the farm team as well.
  4.  No trades can be made after August 31, 2000.
  5.  Trades, while considered transactions, will not be subject to the $1 fee. They will, however, be subject to all other rules and guidelines pertaining to transactions. If a BraMBLe team signs a free agent, that team must wait one full week before they are able to trade the player in question. This ensures a level playing field for all teams, as pertains to the signing of free agents.
  6.  With the exception of trades, no transactions will be allowed until after the completion of the farm team draft.

Farm Teams

  1.  Each team is entitled to a five-person farm team. This farm team becomes effective immediately following the completion of the normal league draft.
  2.  A random lottery will determine the selection order for the farm team draft. A standard A-B-C-C-B-A format will be used, though participation by all owners is optional. There is no cost associated with this lottery, though fees take effect immediately following its completion. At that point, all transactions pertaining to this farm team must comply with the rules laid out in the Transactions segment.
  3.  A farm team roster may contain up to 5 players. There can be no more than two players at any given position. See Roster for a list of applicable positions and restrictions on qualifying for a particular position.
  4.  A free agent may be signed to the farm team for a $1 fee. The same fee also applies when a player is transferred from the farm team to the regular 25-man roster.
  5.  There is no fee to release a player from the farm team. There is also no fee to move a player from the 25-man roster to the farm team.
  6.  Players on the farm team may be traded without any special restrictions. For example, an owner can trade a player from his 25-man roster for a player on another owner's farm team, with no extra costs involved. Normal position restrictions apply.
  7.  At the conclusion of the regular season, owners will have one week to transfer any or all of their farm team players to their 25-man roster. A corresponding number of players must then be released. After this point, any player still on the farm team will be lost to the following year's draft pool. Normal transaction fees apply during this time.

Categories

  1.  Position players will be tracked via the following five categories:
  2.  Pitchers will be tracked via the following five categories:

Scoring

  1.  Team totals for all categories save Batting Average, Earned Run Average, and WHIP will be determined by the sum of all respective players on that team. In other words, a team's homerun tally will be the homerun total of all 14 position players.
  2.  Team totals for Batting Average, Earned Run Average, and WHIP will be determined by the sum of the component parts of these statistics of all the respective players on that team. In other words, a team's Earned Run Average will be the total team runs allowed by all 11 pitchers, multiplied by 9, and divided by the total team innings pitched by all 11 pitchers.
  3.  Teams will be ranked on a category-by-category basis, with the leaders in each category receiving points equal to the number of teams in the league. Second place in a given category will be worthy of one point less than the total number of teams in the league, and so on. If teams tie in a particular category, the sum of the point totals for those particular scoring positions, divided by the number of teams in the tie, will determine the point value for each team.
  4.  The sum of the point values from all ten categories will determine a team's overall score.
  5.  If teams are tied in overall score, be it for prize money or transaction standing, the tie-breakers are as follows:

Fees

  1.  The entry fee for BraMBLe 2000 is $20. The covers admittance into the league, draft participation, and the opportunity to be awarded winnings.
  2.  Free agent transactions will cost $1 per player. See Transactions for a particulars.
  3.  Signing players to one's farm team will cost $1 per player, as will moving players from the farm team to the 25-man roster. See Farm Teams for particulars.
  4.  All fees must be delivered to the East Coast or West Coast Commissioners within two weeks of the end of the regular season (10/1/00).

Winnings

  1.  Prize money will be distributed in the following fashion:

Protection

  1.  Each existing team will be allowed to protect eight players at the end of each year. These players are not subject to any position constraints.
  2.  Each player is considered to have a three-year contract, voidable at an owner's request. At the end of this three-year contract, a player must be returned to the transaction pool. These contracts stay with players even if they are released or traded to another BraMBLe team.
  3.  A player's contract is considered null & void if he spends an offseason as a free agent and/or is re-selected in the draft.
  4.  If a player is signed as a free agent at any point during the year, that is considered to be Year 1 of the contract. There are no offseason free agent signings.
  5.  Example: If a player is drafted, then released, and then signed by another team, all in the first year of play, this player is considered to be in Year 1 of his contract. If a player is drafted, protected into the following year, then released and signed by another team in that year, he is considered in Year 2 of his contract. However, if a player is drafted, protected into the following year, then released and drafted by another team the following year, he is considered in Year 1 of his contract. Clarification of this policy can be requested from the East Coast and West Coast Commissioners.
  6.  A team's right to protect eight players may be altered in the event of expansion. (See Expansion Policy below.)

Expansion Policy

  1.  In the event of expansion, an expansion draft will be held prior to the ragular BraMBLe draft. In this draft, each existing team will be allowed to protect four players.
  2.  Each expansion franchise will be allowed to draft eight players, with no more than two players (total) coming from any given existing franchise. This draft will take place in an A-B-C-C-B-A format, with a coin flip determining the first pick.
  3.  Once the expansion draft is complete, existing teams will be given the opportunity to protect four more players, for a total of eight. Clarification of this policy can be requested from the East Coast and West Coast Commissioners.
  4.  Future drafts will be conducted in reverse order of finish, with expansion franchises conducting a coin flip to determine the top draft positions.

Protests

  1.  Any team owner may protest any transaction made by another owner or owners. This is done verbally or electronically by informing a commissioner that a protest has been made, along with any appropriate reasons for the protest. This action can be taken privately or publicly.
  2.  Any protest made will be resolved by the two commissioners. If one of the commissioners is involved in the dispute, the other commissioner will be charged with its resolution. If both commissioners are involved, the majority decision of all owners not involved will be accepted.
  3.  If the commissioners (or deciding parties) deem the protest to have merit, the accused parties will be afforded the opportunity to speak on their own behalf, and to, in necessary, confront their accuser. If the protest is not deemed to have merit, this step need not occur.
  4.  In the event that a protest is sustained, the commissioners (or deciding parties) will be charged with implementing appropriate remedies. Clarification of this policy can be requested from the East Coast and West Coast Commissioners.
  5.  All protests must be filed within two weeks of the action in question.
  6.  The protest policy is designed to prevent three situations: (A) collusion, (B) "tanking," and (C) taking advantage of other owners.

Other

  1.  Any issues not addressed herein are to be brought up with the East Coast and West Coast Commissioners. The commissioners are charged with the final interpretation of these rules once they have been adopted.
  2.  If the commissioners cannot reach a mutually agreeable interpretation of the rules within two weeks time, the issue shall be put to a vote before the entire league, with a simple majority carrying the issue and establishing a binding precedent barring any future amendments.
  3.  Should an ammendment to the rules need to be passed in the middle of the season, all participants in the league must support it in order for it to be accepted into the rules. Should such an ammendment be proposed between seasons, a two-thirds majority of the participants must support it in order for it to be accepted into the rules.
  4.  Collusion or any type of duplicity is illegal and will not be tolerated.

Modified January 18, 2000.


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